How to use the Moodle form element ‘editor’ with files
Is it just me or is it really hard to find simple programming tutorials on Moodle? Especially for people like me who […]
Is it just me or is it really hard to find simple programming tutorials on Moodle? Especially for people like me who […]
The following is a basic overview of how to use PHP to add data into a MySQL database from a HTML form. […]
MySQL and LibreOffice Most of the time I use the great Sequel Pro app from http://sequelpro.com to edit SQL (it’s really fast and […]
Part of the motivation for developing a really basic particle system[1] was to add explosions to the vertical shooter tutorial I was […]
Stage 10: Extension activities There is still so much that can be done to our game to make it better. Ideas include: […]
Stage 9: Smooth Player Movement So far our player’s plane follows the mouse exactly. This makes for a fairly easy game; a […]
Stage 8: Audio Because we have already created all the functions needed to track collisions we can now easily play a SFX […]
Stage 7: Heath and Score This stage introduces us to writing text onto our <canvas>. We could create a function to draw […]
Building the next 5 stages Obviously, there are some significant aspects of our game missing. At present there are no bullet or […]
Stage 5: Bullets As with the other game objects we will create a bullet() function but each bullet will travel up […]
Stage 4: Loading and moving our player The code for moving our player sprite is very similar to the previous enemy and […]
Stage 3: Loading and moving our enemy planes At this point we want to have your enemy planes start to appear. Our […]
Stage 2: Loading and moving our landscape The next stage of our game is more complex, it loads the landscape and scrolls […]
In the 1980’s vertical shooters became popular and one of the most popular was 1942 by Capcom. I wasted many hours playing […]
The following editor might be useful for someone wanting to see what some of the parameters do for the Really Basic Particle […]